

There are several parts here that are interesting. Let's start out the tutorial with a picture of the data editor: I will try to follow this up with more detailed tutorials where we actually do something. This tutorial will just be a glimpse of the data editor as I try to explain how the fundamentals work. Today, I consider myself to be decent at the data editor as well but there's so much to learn. I was perfectly decent at the warcraft 3 object editor(warcraft's version of the data editor) but now I opened this data editor and I suddenly had no clue how to make a unit from scratch. Chances are that if you've had any ambitions about making a Starcraft 2 map, the data editor has been there to intimidate you. It doesn't matter if you were creating stuff back in the Warcraft 3 days or if you're new to the scene. The single biggest problem that people have with the Starcraft 2 editor that causes the most people to just stop and give up, is the Data editor.
